Hello and welcome to another issue of This Week in Rust! Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. This is a weekly summary of its progress and community. Want something mentioned? Tweet us at @ThisWeekInRust or send us a pull request. Want to get involved? We love contributions.

This Week in Rust is openly developed on GitHub. If you find any errors in this week's issue, please submit a PR.

Updates from Rust Community

News & Blog Posts

Crate of the Week

This week's crate is argh, a small opinionated argument parsing library for Rust.

Thanks to Vikrant for the suggestions!

Submit your suggestions and votes for next week!

Call for Participation

Always wanted to contribute to open-source projects but didn't know where to start? Every week we highlight some tasks from the Rust community for you to pick and get started!

Some of these tasks may also have mentors available, visit the task page for more information.

If you are a Rust project owner and are looking for contributors, please submit tasks here.

Updates from Rust Core

261 pull requests were merged in the last week

Approved RFCs

Changes to Rust follow the Rust RFC (request for comments) process. These are the RFCs that were approved for implementation this week:

Final Comment Period

Every week the team announces the 'final comment period' for RFCs and key PRs which are reaching a decision. Express your opinions now.

RFCs

Tracking Issues & PRs

New RFCs

No new RFCs were proposed this week.

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Rust Jobs

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Quote of the Week

This week we have two (related) quotes:

Even with just basic optimization, Rust was able to outperform the hyper hand-tuned Go version. This is a huge testament to how easy it is to write efficient programs with Rust compared to the deep dive we had to do with Go.

[..] After a bit of profiling and performance optimizations, we were able to beat Go on every single performance metric . Latency, CPU, and memory were all better in the Rust version.

Jesse Howard on the discord blog

The consistency angle really shouldn’t be overlooked. Performance is nice, but slow and consistent can still be planned for much more easily than inconsistent.

That was the big aha moment about Rust for me when I pushed out my first project using the language. Being nervous about it I had added way too much instrumentation so that I could know how every bit of it was responding to real traffic. But as soon as I started seeing the data, I was convinced that my instrumentation code was broken. The graphs I was seeing were just so...boring. Straight lines everywhere, no variation...after 24hrs, the slowest response (not P99...literally P100) was within 75ms of the fastest response.

/u/tablair commenting on /r/rust

Thanks to Jules Kerssemakers and Stephan Sokolow for the suggestions!

Please submit quotes and vote for next week!

This Week in Rust is edited by: nasa42 and llogiq.

Discuss on r/rust.